![]() ![]() If I knew them, I would totally want to go and have a few tacos with them (tacos are very beloved in the New Tales world)! New Tales gives you the opportunity to really delve into the character’s psyches, showing how flawed they are at times which makes them seem like real, living, breathing people. I fell in love with them all pretty quickly due to how complex they were. When I spoke to the game’s Head of Writing Lin Joyce last month, it was obvious that she had a lot of love for these characters. There has obviously been a lot of care and time put into making sure that the dialogue and actions are true to each character’s personality and connect with the views and values they hold. There are a number of elements that make these characters come alive, one being the amazing voice acting that make the pacing, inflections, and overall speaking style of each character unique and emphasises their personalities. This journey takes them through many dangerous events where they meet friends and foes and, depending on your choices, maybe solidify their own fragile bonds. These three make an unlikely trio who just so happen to stumble across the location of a Vault Key and decide to band together to try and capture the treasure within. Then there’s Octavio, Anu’s adopted brother who thinks he’s a “man about town” rather than a gangly street kid who is trying too hard to get on the Promethea “Dirty 30” influencers list. Fran is trying to work on her anger issues, but battling with insurance officers to pay up after her Froyo shop’s roof caved in during an air attack really isn’t helping her stay calm. The game begins with the player controlling one of the three characters to establish their back story, but as the narrative continues, you may be asked to make quick-time actions and narrative decisions for all three within a scene.Īnu is stationed on an Atlas space station trying to produce a device that will stop violence, counteracting Atlas’ gun-fuelled ethos. In these chapters, you will get to play as Anu, Fran, and Octavio. It is separated into five chapters, though all will be released at once rather than episodically. New Tales from the Borderlands follows three new characters and takes place on the planet of Promethea, one year after the events of Borderlands 3. It sticks with the original mechanics of the previous Tales game, bringing in elements of point-and-click, narrative choices that matter, and quick-time events that lead you to succeed or fail at different tasks. ![]() ![]() There’s a reason Tales has “New” in its title rather than “2”, as the devs describe it as a “fresh perspective” and “intentionally not a sequel.” The game has been developed by Gearbox Studio Quebec using Unreal Engine, making it look and move like a Borderlands game but still feel like something completely new and fresh. ![]() Tales from the Borderlands was set after the events of Borderlands 2 and used an art style that was quintessentially Telltale. The original Tales was also developed by the once-defunct and newly-resurrected Telltale Games, who specialise in point-and-click adventures such as Back To The Future, Sam & Max, and more recently, The Walking Dead. Though they are set in the same universe, the two contain very different playstyles, with Borderlands being a first-person shooter with RPG mechanics whilst Tales is a point-and-click episodic adventure. When the word “Borderlands” is uttered, it most likely conjures up images of the looter shooter trilogy, not the 2014 narrative adventure Tales from the Borderlands. ![]()
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